Screwball with a Gun

 


Continuing on with my love for animating Screwball, I do think I am slowly getting out of my funk here. I do wish I had more time to actually follow through with him lifting the gun, but unfortunately, I had to cut my workflow short.

Working with the program and figuring out a flow that's conducive to good animation is difficult for me. I feel like I constantly have to fight user errors to get through the artistic process, but my overall drawing capabilities have improved.

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